~doAdjustEnv   	 {~aelitaPosition   DCDD{~playerPosition   9?D.DC{~deathsSinceStartOfGame       {~timeElaspedSinceStartOfGame   |D{~isStartOfGamePlaythrough   	{~
timePlayed   |D{~
deathByOxygen   	 {~deathByBomb   	 {~
deathByFlower   	 {~
deathByZombie   	 {~deathByPike   	 {~deathByRock   	 {~deathByFall   	 {~deathByFire   	 {~noDeaths   	{~
hiddenColType   Q    {~
hiddenColChap   Q    {~
hiddenColLogs   Q    {~colType   Q                       {~colChap   Q                     {~colLogsV   Q   	pda_intro
missionlog1_1
supply_modulechalcanthite
missionlog1_2
missionlog2_1{~
unlockedChaps[   Q                                                                                    {~curChap      {